The challenge mode is actually a campaign extension, offering three new campaign missions that bring new weapons along with it. Kill Tally is about racking up as many kills as you can. The aforementioned bonus modes come in the form of Kill Tally and Challenge. It’s a series that gets better with each new title, but is worthwhile seeing where it really started. Sniper Elite V2 was only getting started with its x-ray camera feature, so it lacks showcasing more of the internals o an individual, to include but not limited to the stomach, liver, and testicles. Them being wine bottles and gold bars strewn about a level, the game tracks them so you’ll be able to see if you’ve found them or not before exiting a level. A staple of the Xbox 360 and PlayStation 3 era is the mandatory collectibles. What’s old with the game is that there’s only checkpoint saves, and no ability to manual save which is a feature of later entries. Those who’ve played the spin-off series, Nazi Zombie Army will find their favorites for use in both the single-player and multiplayer modes, which is neat but entirely throwaway. The photo mode even features time mechanics as you move the action frame-by-frame to capture that perfect shot and adjust all the necessary sliders to get what you want. Whether you find or even use this feature in other games is not relevant, but its inclusion is such a perfect fit for capturing enemies expressions as they face their own mortality like a World War II journalist is entertaining as it is troubling. New with Sniper Elite V2 Remastered is a photo mode. I think that this game is the longest lasting bullet cam of the series, and it is the series’ defining feature as you witness your bullets over long distances creeping towards their targets with penetrating efficiency punctuated by the x-ray camera showcasing its deadly consequences. If you don’t care for this sort of thing, it doesn’t gate progress or prevent you from doing anything, but merely a metric for your rating in playing the game the most ideal. There’s a scoring system that resembles the original game, where highest scoring shot and overall high score will be tallied at mission’s end. You die rather quickly, and you’ll be sent back to the last checkpoint. On its normal difficulty, it’s hard to fire your rifle as fast as the later entries. This is a more than acceptable way of playing the game. Though it’s very likely you’ll get spotted or make a mistake along the way, and you’ll have to shoot your way out of an area and take cover. Sniper Elite is meant to be played a stealth game by crouching or crawling, using sound to mask shots, and picking off enemies one by one. There’s more modes and features to extend your time, but the game never overstays its welcome or gets stale. Playing this again, it surprisingly all came back to me and I completed it in about five hours. There’s ten story missions, and in playing the game for the first time through took me about eight hours. Sniper Elite V2 Remastered is insanely linear compared to its contemporaries, where there’s no side objectives to tackle, but merely the main thread to follow. So there will be points in which you’ll be fighting both sides of the conflict to make your way through certain areas in order to complete your objectives. This is happening at a time in World War II where Germany is on the losing end, and fighting the Russians at the same time. You play as Karl Fairburne, an American sniper who gets sent to Berlin to prevent the lauded V2 rockets from launching and further manufactured. It may feel basic, but it offers up a really defining-era shooter that makes sniping fun and interesting. For what Sniper Elite V2 Remastered is, is really good. In my eyes, Sniper Elite: Berlin 1945 deserves the remaster treatment the most. Rebellion has released two sequels in the series since this release, making this entry more noticeably lacking when compared to its successors. Sniper Elite V2 Remastered sees the 2012 release completely overhauled, reworked for PS4, Xbox One, and PC.
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