![]() Several attempts have been made at creating a source port via reverse engineering, with the most complete being BloodGDX, NBlood and the fork Raze.Īn official remaster entitled Blood: Fresh Supply using the Kex Engine was released on by Night Dive Studios under permission from Atari. A large collection of Blood fan art and fan fiction has also been produced by the community. Other games like ZBlood and The Flesh Game expand on the game's storyline and scope, while HYPERTENSION is attempting to create something of a spiritual successor. The fan project Transfusion attempted to recreate Blood on the DarkPlaces engine, while BloodCM does similar atop of EDuke32 and is at present the most complete the former is multiplayer only, the latter single-player only. ![]() This failed, but due to the cult-like fan support and lack of support from the right holders of Blood, it has been the subject of many fan games, media, and recreations. Atari also began selling the games directly through its own website at around the same time.Īfter the source code to many other games had been released by their respective owners, an intense fan campaign called for the release of the source code to Blood. This was followed by a release on Valve Software's Steam service on Jalongside Blood II: The Chosen and its The Nightmare Levels expansion. Blood II: The Chosen, the sequel to Blood, was released in 1998 and was followed by its own The Nightmare Levels expansion pack in August 1999.īlood and its expansions were made available for purchase from the digital distribution service GOG.com under the One Unit: Whole Blood name on April 10, 2010. In total two strategy guides were released: Blood: The Official Strategy Guide by Mel Odom and Ted Chapman, and Blood: Unlock the Secrets by Game Wizards. ![]() On Ja special edition collection titled One Unit: Whole Blood was released, which included the fully-patched full version of Blood, the Cryptic Passage expansion pack, the Plasma Pak expansion pack, and the Game Wizards interactive walkthrough/strategy guide. Two different expansions, Cryptic Passage and the Plasma Pak, were released shortly after the game was produced, although only the Plasma Pak added new weapon modes and enemies. The extreme violence in the game prompted the release of a version which removed all adult content (most notably, and ironically, bleeding). The full retail version featured all four original episodes as well as expanded weapons, multiplayer mode, and bonus features like the music video for the Type O Negative song " Love You to Death". Like most games of its time, the developers garnered attention for the game by releasing the first episode as shareware. Perhaps it's the horror aspect that we find so compelling-the challenge of uniting artwork, monster behavior (AI), weapons, sound, level design, and special effects into an experience that will both frighten and entertain players of all skill levels." - Blood Website "Blood is already revealing itself to be rich and multi-dimensional, and as every day brings it a little closer to fruition, we recognize new possibilities and add new details to create the most immersive, terrifying 3D game we can. The game falls in the first-person shooter category and has an arsenal of curious weapons, numerous enemies, and liberal amounts of gore. It was also the first Build engine game to feature voxels and simulated room-over-room, which were both also seen in Shadow Warrior a few months later. The game became well-known for its copious amounts of violence and numerous stylistic and cultural references to literary and cinematic horror works. It was developed by Monolith Productions and published by GT Interactive and distributed in Europe by Eidos. With cultists, gargoyles, zombies, hellhounds, and an unholy host of other terrors, Blood immerses you in a world of horror unlike any you've experienced before." - Monolith websiteīlood (sometimes informally called Blood: Spill Some or Blood 3D) is a PC computer game released for MS-DOS on May 31, 1997. You'll engage in a nightmarish battle against the minions of an ancient, forgotten god bent on wiping humanity from the face of the earth. Visit a dark world populated by hundreds of bloodthirsty enemies. "Blood is the goriest, bloodiest, most horrific 3D first-person action game ever made.
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![]() ![]() Smithland Pet & Garden Center, 81 Springfield Road, is open Monday – Friday from 8:30 a.m. The location employs 12-15 core team members augmented by additional seasonal team members during peak selling periods. Smithland has a driveway that connects to the Planet Fitness next door where there is a traffic light, making it convenient for customers to exit onto Route 20 west. Customers can pay inside and drive around the back of the store when an associate will load the items into the vehicle. Smithland also offers convenient drive-through service for large purchases, such as mulch, stones and more. “People have been watching this space and waiting for us to open.” “We had a soft opening before the grand opening, and it’s been exciting,” said Robbins. Here are the first 12 ingredients of Dave’s Pet Food Naturally Healthy Grain-Free Chicken formula: Chicken, Chicken Broth, Chicken Liver, Turkey, Guar Gum, Sweet Potatoes, Potassium Chloride, Carrageenan, Carrots, Zucchini, Minerals, Vitamins This food costs. “For $13, people can bring in their dogs and use the dog washing station, including shampoo and dryers, and then we do the clean -p,” said Robbins.Ĭustomers have been coming in every day, exploring the bright, clean store and all it has to offer since it first opened April 2. It also has Webber products, bird seed and much more, including a do-it-yourself dog wash. Robbins said customers were happy to discover that the Agway tradition continues at Smithland, which sells a large variety of Agway products. United States Massachusetts Springfield Daves Soda and Pet City. Find Best Western Hotels & Resorts nearby Sponsored. The company also owns Dave’s Soda and Pet Food and Atkins said Smithland combines the best of pet and garden products. You can also find other Pet Supermarket on MapQuest. Store Manager Scott Robbins said Smithland offers a large assortment of annuals and perennials, vegetable plants, trees and seeds, as well as garden décor and fountains in its nursery. “Everyone seems to be very happy that we’re here and we look forward to a fruitful partnership.” “We’re excited to be in Westfield,” said Atkins. Bean II, Michael Burns, Cindy Harris, Kristen Mello and William Onyski helped commemorate the event. Kelly Pease during the ribbon cutting ceremony Saturday. Smithland CEO John Atkins accepted citations from Westfield Mayor Donald F. WESTFIELD – Smithland Pet & Garden Center hosted a grand opening April 10 in the retail space that has been home to various garden centers for several decades. If you choose to do business with this business, please let the business know that you contacted BBB for a BBB Business Profile.Īs a matter of policy, BBB does not endorse any product, service or business.City officials and Smithland Garden and Pet employees April 10 celebrate the grand opening of the store at 81 Springfield Road. BBB Business Profiles are subject to change at any time. ![]() When considering complaint information, please take into account the company's size and volume of transactions, and understand that the nature of complaints and a firm's responses to them are often more important than the number of complaints.īBB Business Profiles generally cover a three-year reporting period. However, BBB does not verify the accuracy of information provided by third parties, and does not guarantee the accuracy of any information in Business Profiles. BBB asks third parties who publish complaints, reviews and/or responses on this website to affirm that the information provided is accurate. BBB Business Profiles may not be reproduced for sales or promotional purposes.īBB Business Profiles are provided solely to assist you in exercising your own best judgment. Test prototypes on your phone, computer, car, or gaming console. Build everything from basic click-throughs all the way through to high-fidelity prototypes that look, feel, and perform just like a real app. Create new interactions from scratch from our extensive library of formulas and variables. ![]() ProtoPie isn’t a tool for the masses-it’s a tool if you want to stand out from the crowd. We have a simple mission: to help designers make manifest their boundless creativity. According to one customer, “ProtoPie is a flexible yet powerful prototyping tool praised among the design community for its easy-to-use interface and gradual learning curve.” ProtoPie is a rapid prototyping tool for turning complex UI/UX design ideas into highly interactive, high-fidelity prototypes and runs on macOS and Windows. This brings us to an important question in the ProtoPie vs Flinto debate-which is the best prototyping tool? What is ProtoPie? There are essentially two prototyping tools that can suit their needs-ProtoPie and Flinto. In other words, they need a high-fidelity rapid prototyping tool. ![]() Our modern, data-driven economy moves fast and UX designers are under increasing strain to impress stakeholders with high-fidelity designs created in the shortest time possible. ProtoPie is primed for high-fidelity prototyping and is armed with cutting-edge features like voice interaction prototyping, boasting rich interactions, and a proactive community of UX designers.Moreover, Flinto lacks top-quality learning resources and a close-knit community of users. Clunky and limited in features, Flinto makes it difficult to share your work with others.Flinto is a good tool for creating simple interactions and animations, but it falls short when confronted with more complex demands. ![]() Every line of his dialogue is animated, which makes the characters sound natural and relatable. For example, the "newcomer" character Alex, has a voice that you'll immediately fall in love with thanks to the simple but sweet manner in which he speaks. Each character in the game has a set of unique characteristics that you'll come to recognize and enjoy as you play, making each experience unique from the last. Sierra Entertainment has developed a reputation for producing really good role-playing games, such as the award winning Manhunt, but Presentable Liberty takes this to a new level. It's a breath of fresh air when you land on the wrong island, or when a character makes an error of judgment. For example, most of the characters you meet in the game have personality traits that make you feel like they are real people, instead of just computer generated objects. Not only does Presentable Liberty have its very own unique graphical style that is truly impressive, but it also includes many other features that the other two games don't have. While each individual studio takes credit for creating their own individual versions of the game, the combination of Kite & Lightning and PlayJunction creates a cohesive experience that anyone can enjoy online. Presentable Liberty is created by four independent studios - Kite & Lightning, PlayJunction, Coin Studio and Big Fish Games, all of which worked together to create this brilliant game for you to enjoy on PC. Your only goal is to earn the money to get out of the place and return home. No one else appears to be around, and even your only link with the outside world is an occasional serious of handwritten notes left behind by other inmates. There are no real enemies to face, just other prisoners that you must fight and kill to progress further into the facility. ![]() In Presentable Liberty you play the role of an ordinary, freely-moving prisoner in a medium-sized prison. The kidnappers are demanding ten million dollars in cash from your inheritance, and only you stand a chance of getting it. Presentable Liberty is an outstanding, light-hearted first person game that you must fight off against a group of kidnappers who have taken you as a cargo and demanded money for their release. ![]() The studio was founded by developer Megan Fox (not to be confused with the actress). ‘SkateBIRD’ is being developed by Washington based American indie video game development studio Glass Bottom Games. SkateBIRD Developers: Who Are the People Behind the Game? However, we will likely only see some of the more advanced Photo Mode features make their way into the game sometime after release. Additional features include a manually placeable camera for cinematic shots, timeline scrubbing, color filters, stickers, selfies and a lot more. The tab button captures the last 10 seconds of mp4 video. ‘SkarBIRD’ will also feature a Photo Mode for those of us that like to capture our silly video game hijinks and share them with the world. ![]() However, in case none of the music in the game satisfies you, you also have the option to drop in your own playlist to listen to, while skating. Each level in the game features at least one secret mixtape. As mentioned before, the mixtapes are also part of the game’s progression system and can be unlocked via exploration and side quests. The game’s music is described as “low-fi bird-hop”. Since it touts itself as a “chill” skateboarding experience, ‘SkateBIRD’ places a significant emphasis on the game’s soundtrack and mixtapes. Do this enough and you can host your very own skating event that will eventually unlock an all-new skate park. The missions themselves are fairly simplistic involving retrieving trinkets, snacks, and books. ‘SkateBIRD’ also features a quest system of sorts as you are given tasks to carry out, by the many bird residents in skate parks. ![]() As you get better and better at skating, you will gain a bigger following on Tweeter (the game’s premier social network for birds). Some of the exclusive skateboards even possess unique powers and abilities of their own. ‘SkateBIRD’ also features a progression system and a number of unlockables including fancy new clothing, secret hats, new skateboards and exclusive mixtapes of relaxing music. ![]() The skateboarding controls are button-based instead of analog stick based, which is often the prevalent control scheme in popular erstwhile games in the genre including the ‘Skate’ series. ‘SkateBIRD’ features a number of skate “parks” made out of “bendy straws”, “staplers”, “sticky tape” and “cardboard” that are essentially great big sandboxes for you to explore and practice your skateboarding skills. Above all else, skate birds try their best!” “Grind on bendy straws, kick-flip over staplers, and carve killer lines through cardboard and sticky tape parks. The webpage for the game describes it as follows: In order to combat the boredom, you decide to take up skateboarding and somehow try to fix your human’s life. You play as a cute little pet bird who is increasingly neglected by their human owner due to their disproportionate work hours. ‘SkateBIRD’ is an indie skateboarding simulation game presented from a third-person perspective. If that sounds like something you would enjoy playing, read on to find out everything we know about ‘SkateBIRD’. Glass Bottom Games’ upcoming new title ‘SkateBIRD’ is a fairly self-explanatory game. However, a new skating game is now on the horizon, albeit with a bit of a twist. ![]() To be able to view frame by frame an animated Gif is not a task of typical Gif viewers and players, but of an image editor able to handle animated gif image videos or an actual video editor. All browsers can usually play animated gifs as well. Could be an option.Īs I stated before, there are applications that can simply and easily play animated gifs and the "pix" image browser which is usually installed is one of them and "Gwenview" is another and there are others. I'll have to explore these other options, i was looking for a simple player mode, where these look like i might have to convert them over into making my own GIFs from the GIFS i have downloaded. I'm new to linux so not sure what setup I have other then the latest mint version. Not sure if those can go frame by frame, but there are Gif creator applications that can do that.Īnd, one of my favorite animated Gif options is the "easygif" website.īest GIF Recorder Tools for Linux in 2019 "Gwenview" image browser can also view animated Gifs as can some other image editors and image browsers and all Internet browsers. If you run " inxi -Fxzd" and " lsusb" from the console terminal prompt, highlight the results, copy and paste them back here, that should provide enough information. It would help to know more about your system setup. ![]() I just read your post and the good replies to it. Welcome to the wonderful world of Linux Mint and its excellent forum! This version is just the Gamecube port with the additional features over the Dreamcast version locked out as DLC, in short. mostly minor stuff that was replaced by new things, apart from the Big cameos which were basically outright removed. Dreamcast version had multiplayer stuff like Big in Eggman's walker instead of the Dark Chao Walker as an unlockable, kart racing stuff like an Opa Opa (Fantasy Zone) character and the Gamecube alternate kart for Sonic, DLC for Halloween and Christmas multiplayer character skins. The original Sonic Adventure was no prize. Of course, SA2 'Battle' is the same game as Sonic Adventure 2, but it has a multiplayer mode and a few other additions. The core differences of the Dreamcast version and Gamecube port are mostly just the overall game lighting (with some lighting removed in the Gamecube port, with slightly more removed in this one/the PS360 & PC port), Chao Karate, multiplayer, kart racing minigame and a few textures, apart from the Big thing. It was eleven walkthroughs ago that I wrote about a Sonic game, and it's about time that I wrote about Sonic Adventure 2. Experience two unique adventures featuring both long-time heroes and new and returning villains as they battle for the fate of the world Sonic Adventure 2. You could still get him to show up in the Last Story cutscene where Amy wanders off and finds Shadow by mashing some buttons, but that was it. ![]() Big was removed from the Gamecube port, for the most part. Continued abuse of our services will cause your IP address to be blocked indefinitely.Originally posted by Hunter's Pounce-Fest!:how come i never noticed this on sa2b on my gamecube? He's everywhere. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. The tag team is very similar to Sonic Advances 3 gameplay. This revision focuses on teamwork in its gameplay. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. Sonic 2 Tag Team Battle Date Added: Genres : Adventure Games,Sonic Games Description: In this game, you can play Soni, Tails, and Amy. If you do not understand what is causing this behavior, please contact us here. ![]() If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior.
![]() Window._dctk_guid_ = JSON. Restaurants near Parque Recreativo Ayoa: (0.62 mi) Hacienda Santo Cristo Restaurante (1.38 mi) Vica Cocina de un valle (1.33 mi) Caf de Ruta (0.45 mi) EL HORNO PIZZA ARTESANAL (0. Atlixco Square - 4.9 km / 3 mi Capilla de la Tercera Orden - 4.9 km / 3 mi Lighted Village - 4.9 km / 3.1 mi Cerro de São Miguel Viewpoint - 5 km / 3.1 mi Convento de San Francisco - 5.1 km / 3.2 mi 5 de Mayo Brewery - 5.1 km / 3.2 mi Megaviveros Plant Nursery - 5.2 km / 3.2 mi Hermita San Miguel Arcangel - 5.2 km / 3.3 mi El Cristo Golf Club - 9.2 km / 5.7 mi Parque Ayoa - 9.6 km / 5.9 mi XTremo Parque - 11.1 km / 6.9 mi Templo San Francisco Acatepec - 17.7 km / 11 mi Exconvento de Calpan - 18.3 km / 11.4 mi Tonantzintla Church - 18.9 km / 11.8 mi Francisco Pelaez Ethnobotanical Garden - 20.6 km / 12.8 mi The preferred airport for Finca San Julio is Puebla Intl. Se tarda solo 46 minutos en coche para llegar al Aeropuerto Internacional de Puebla. Se halla a 25 minutos a pie del centro de Atlixco. La mayora de los hoteles son totalmente reembolsables. Este hotel te deja en el corazón de Atlixco, a 19 minutos a pie del Parque Ayoa. Terminal de Autobuses bus station is within short walking distance to Alqueria De Carrion Hotel Boutique. This accommodation is also a 5-minute drive from Parque Ayoa. Posada Los Grillos offers rooms which overlook the garden. Distances are displayed to the nearest 0.1 mile and kilometer. Compare 472 hoteles cercanos a Parque Recreativo Ayoa con tarifas de habitaciones, reseas y disponibilidad. Parroquia Santa Maria de la Natividad is within 0.3 miles of The Alqueria De Carrion Hotel Boutique, while Hermanos Serdan International airport is 32 miles from it. In-room bathrooms feature a separate toilet and showers along with hair dryers and bath sheets. The City of Fawn Creek is located in the State of Kansas. This hotel is 20.5 mi (33 km) from Great Pyramid of Cholula and 2.8 mi (4.6 km) from Atlixco Square. Located in Atlixco, Finca San Julio is within a 10-minute drive of Megaviveros Plant Nursery and Capilla de la Tercera Orden. Take advantage of recreation opportunities such as an outdoor pool, or other amenities including wedding services and barbecue grills. ![]() ![]() Featured amenities include a 24-hour front desk, multilingual staff, and laundry facilities. * GI Manager LP, or GI Partners, reached a deal to acquire Atlas Technical Consultants Inc., an infrastructure and environmental solutions provider, for $1.05 billion in an all-cash transaction that includes outstanding debt. ⮞ That means some utilities looking to fund equity needs, like Black Hills Corp., may seek alternatives to minority stake sales. ⮞ Rising interest rates are making private equity firms more hesitant to pursue deals in the sector, Mizuho noted in a January report. ⮞ As North American electric and multiutility holding companies prepare to report fourth-quarter 2022 earnings, there are signs private equity interest in acquiring utility assets is cooling. Prospects for private equity dealmaking was just one of the topics covered in "How to Navigate 2023’s M&A Headwinds: The Big Picture, Macro to Micro," a recent S&P Global Market Intelligence webinar hosted by the Association for Corporate Growth.ĬHART OF THE WEEK: Private equity backs off utility sector M&A "They're still likely to move forward with some of those exits even if it's not at the max dollars because it's the right thing for them to do strategically," Wolff said. ![]() They are more likely to accept a lower valuation if the deal off-loads debt or generates cash that can be reinvested in core strategies, said Scott Wolff, managing director at middle-market private equity firm American Securities LLC. Most buyers will not pay the relatively high 2021 prices for assets in 2023 and sellers have been slow to reset valuations amid a widespread decline in multiples.Īn exception may be large corporates aiming to divest noncore assets. Spinoffs create a potential win-win at the bargaining table, but a valuation gap exists. ![]() They are among the few bright spots in an otherwise gloomy forecast for private equity M&A over the next six to 12 months. When they do, private equity will be waiting.Ĭorporate carveouts, spinoffs and divestments are expected to spark some private equity dealmaking in 2023. It is tough going in the global economy these days, and that means some large, established businesses are looking to lighten their load. In the future, Lanzone said that he’s looking for potential acquisitions, but we probably won’t see that happen for at least another year.S&P Global Market Intelligence offers our top picks of global private equity news stories and more published throughout the week. He added that he has gotten multiple offers to buy the assets formerly belonging to AOL that are housed under Yahoo, though this isn’t in Yahoo’s immediate plans. Lanzone told The New York Times that he envisions the company’s media properties as individual products - TechCrunch is TechCrunch, Yahoo Sports is Yahoo Sports. “The intersection of media, tech, product, and content is more relevant than ever and this board represents the best minds in those categories.” “As we enter into a new era of Yahoo, establishing a powerful board of directors with strategic knowledge of diverse industries will drive greater growth, innovation, and scale,” Lanzone said in a statement. ![]() Six appointees at once is a big change, but the company is already in a period of transition under its new ownership and leadership. They join representatives from Apollo and Verizon, as well as Yahoo CEO Jim Lanzone, who joined the company last year after serving as CEO of Tinder. The six tech veterans bring varied experience in industries including digital media, private equity, entertainment and more. ![]() #ANGELS founding partner raises $25M for debut fund Moxxie Ventures ![]() Let’s quickly go through some of the new size and layout options on the Texture Settings bar: One of the many new features of Texture Packer is the ability to pull the settings off onto your desktop and have them float outside your work documents. Try dragging the entire Texture Settings bar – you’ll see that it can detach. There you can configure the output, geometry (size), and layout options for the sprite sheet. Ok, now take a look at the options on the left hand side. This means if you add more sprites to the folder, next time you run Texture Packer it will pick up any new sprites in the folder automatically – pretty handy!Īlso, note you don’t necessarily have to have all of your sprites in the same root folder, you could organize them in subfolders if you want (such as sprites/animals, sprites/monsters), and when retrieving them from Cocos2D you can refer to them by their relative path.įinally, note that you can include more than one folder of sprites if you want – this can be handy for larger games where you have the same items on multiple sprite sheets/levels. First, when you add sprites by folder like this, Texture Packer doesn’t add references to the individual sprites, it adds a reference to the folder. ![]() On the right hand side, you can see all of the images imported into Texture Atlas and click on each one to see the bounding box – another handy feature!Ī few notes about adding images using the Add Folder option, by the way. Texture Packer will load the images and intelligently lay them out within the sprite sheet as follows: Now, click the Add Folder button in the top toolbar and choose the TextureFun/TextureFun_Art/sprites folder. ![]() Agree to the license prompt and when you see the first popup that appears, choose “Test Pro for 1 week” to continue. When you download the DMG, and open the package and agree to the license, drag the TexturePacker icon to the Applications folder and follow the prompts to install Texture Packer on your machine.Īfter you finish installing, click on Texture Packer in your Applications folder to run it. There is a lite version that will work for this tutorial but you will quickly see the advantages of this great tool and want to use the full featured version. The first thing you need to do is download a copy of Texture Packer. Ok, now that you have a project template and some sample art to work with, time to make a sprite sheet using Texture Packer! Creating a Sprite Sheet with Texture Packer Download this sample artwork I gathered together, and after you unzip it, drag the entire directory as a subfolder of your TextureFun project source code folder, as shown in the image below. Next, you’ll need some images to make the sprite sheets. Expand the dropdown and select only the last four files ( main.m, AppDelegate.m, HelloWorldLayer.m, and IntroLayer.m), then click Check and finish the steps of the wizard. Just go to Edit\Refactor\Convert to Objective-C ARC. You are going to use ARC in this project, but by default the template isn’t set up to use ARC. Once you’ve got that installed, start up Xcode and make a new project with the iOS\cocos2d v 2.x\cocos2D iOS template, and name the project TextureFun. So first make sure that you have the latest “unstable” version of Cocos2D v2.x installed. Like I said, even though this is a Texture Packer tutorial, I wanted to show you an example of this working in an actual game, so we’ll be using Cocos2D for that. If you’re curious to learn more about Cocos2D, check out some of our other Cocos2D tutorials. If you are new to Cocos2D, you can still follow along with this Texture Packer tutorial, but there may be some missing gaps in your knowledge about Cocos2D itself as the focus will be on TexturePacker. This Texture Packer tutorial will show you how to use Texture Packer to create and optimize sprite sheets in your games, using a Cocos2D 2.X game as an example.Īlong the way, you’ll learn how to use pixel formats and Texture Packer wisely to make sure your games launch quickly, run smoothly, and use as little memory as possible – while still looking good! When making 2D games, it’s important to combine your sprites into large images called sprite sheets, in order to get the best performance for your games.Īnd Texture Packer is a great tool that makes it extremely easy to generate these sprite sheets – with the click of a button. Update : Fully updated for Cocos2D 2.1-rc0a, Texture Packer 3.07, and Modern Objective-C style (original post by Ray Wenderlich, update by Tony Dahbura). Optimize texture usage with Texture Packer and Pixel Formats! |
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